AI Insights · Timothy · April 2025
Top 5 Trivia Games Performance in Oman: Q1 2025
Explore the performance of the top trivia games in Oman during Q1 2025, featuring trends in downloads, revenue, and active users.
In the first quarter of 2025, the trivia game landscape in Oman saw intriguing trends across the top five applications, as reported by Sensor Tower.
Kahoot! Play & Create Quizzes from Kahoot ASA experienced a significant rise in weekly revenue, reaching approximately $1.1K by the end of March. Downloads showed a strong upward trend, peaking at 1.2K in early March. Active users also increased, climbing from 1.2K at the start of January to nearly 2.1K in March.
Clever - Brain Training Games by DPM APPS LP maintained a consistent revenue stream, peaking at $396 in early January and closing the quarter at $392. Downloads fluctuated, with a high of 374 in early February, while active users hovered around 900 throughout the period.
Elevate - Brain Training Games by Elevate, Inc. showed modest revenue growth, ending March at $145. Downloads remained stable, with slight increases, reaching a peak of 76 in late January. Active users also exhibited a steady presence, averaging around 70.
Kalak | كَلَك from Sadu Studios saw a gradual rise in revenue, peaking at $64 towards the end of March. Downloads demonstrated variability, with a notable increase to 474 in the final week of the quarter.
Brain Who? Tricky Riddle Tests by Teos Oyun experienced stable revenue, reaching $32 in late March. Downloads fluctuated, beginning the quarter with over 400 and ending at 193. Active users showed a downward trend, decreasing from 1.2K at the start to approximately 917 by the end of March.
For more detailed insights and data, visit Sensor Tower.